NavigatingWithReaperNavigating in ReaperThere are a number of ways to navigate in Reaper. Knowing them is the key to managing your projects quickly and efficiently. This article briefly outlines the main ones. Basic Navigation
Remember that, if you are playing the project and navigate by bar, beat etc, it will navigate from where play started, rather than from the current point that is playing. It is worth noting that by default unless you change settings in project properties, the metronome is set to 120 beats per minute and the time signature is set to 4/4 so moving by a measure will move you by 2 seconds, and moving by a beat will move you half a second.
You can do the same with control numpad 7 to move to left edge of item and control numpad 9 to move to the right edge of an item.
It's also worth a note, while the home and end key say move to start and end of loop, by default this works for time selections as well, since both time selections and loop points are linked. You can check if they are linked or unlinked in preferences/editing behavior.
MarkersMarkers are like a trail of breadcrumbs you can lay throughout a project to return to key places later. Another way to describe them would be like bookmarks. To lay a marker, simply press m or press control 1-0 to lay a marker and give it that number. If a marker with that number already exists, it will be moved to the edit cursor's position. Press numbers 1 through 0 to navigate to markers 1-10. As implied above, these markers needn't appear in chronological order in the project. To navigate to markers outside this range, you will need more advanced navigation methods covered later in this article. It is possible to name markers to make them more memorable. Ensure the marker you wish to name has focus and press control shift enter. The name edit field will have focus by default. RegionsRegions are designated sections of a project. You may, for example, create regions to encapsulate verses and choruses of a song, or use them to split your project in to multiple files when rendering. Regions can be created from time selections or selected items, either making each item its own region or one region for the group of items. You can also use an SWS action to convert markers to regions. You can navigate to any of the first 10 regions of your project by pressing alt 1-0. Note that, if you are playing the project, the region you are in will finish playing first. This is called smooth seeking. To navigate to regions outside this range, you will need to use more advanced methods of navigation methods covered later in this article. Envelope PointsEnvelope points are the means by which effects, volume, panning and other parameters are automated. Automation is covered in another article, but it is possible to navigate through your project by envelope point.
Alt shift j and alt shift k will move back and forth through envelope points leaving others selected. Advanced NavigationNavigating to Markers and RegionsPressing control alt shift r will bring up the regionmarker manager. Tabbing to the list in this dialogue will give you access to all regions and markers in your project. If you are only interested in looking for either regions or markers, uncheck the checkbox you will find pertaining to that in which you are not interested. To navigate to a particular marker or region, simply arrow to it. In the case of markers, you will hear your play position change while you move through the list. The 'jump to' dialogueThe most powerful and versatile means of navigation within reaper is the 'jump to' dialogue, accessed by pressing control j.
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